14 weeks · Beginner
Game Design & Development
Design, build and publish your own 2D and 3D games with Unity.
Course Overview
A 14-week track covering game design theory, 2D/3D physics, particle effects, gameplay scripting, enemy AI, and mobile publishing on Google Play Store.
ModeHyderabad Lab & Live Online
BatchesWeekend & Evening
CertificateVerified on Capstone
Curriculum & Modules
4 Detailed Modules1Game Mechanics & Prototyping
- Core game loops & mechanics
- Level design & player engagement
- Unity 2D tilemaps & sprite animations
- Rigidbody physics & controller scripting
23D Environments & Gameplay
- 3D physics, colliders & raycasting
- Enemy AI & state machines
- Lighting, shaders & particle VFX
- Game audio & sound effects integration
3Game Systems & User Interfaces
- UI heads-up displays (HUD)
- Inventory & scoring systems
- Save/load game state persistence
- Input management for mobile & keyboard
4Publishing & Game Jam Capstone
- Optimisation & frame rate profiling
- Publishing to Google Play Store & itch.io
- Game Jam project delivery
- Portfolio showcase creation
Portfolio Projects You Will Build
Project 1
2D Action Platformer Game
GitHub Repository & Live Deployment Ready
Project 2
3D Endless Runner with Dynamic Obstacles
GitHub Repository & Live Deployment Ready
Project 3
Game Jam Entry Project
GitHub Repository & Live Deployment Ready
Project 4
Published Mobile Game on Play Store (Capstone)
GitHub Repository & Live Deployment Ready
Tools & Tech Stack
UnityC#AsepriteAudacityitch.ioGoogle Play ConsoleFigma
Target Job Roles
- Junior Game Developer
- Unity Gameplay Programmer
- Indie Game Designer
- Mobile Game Studio Associate
Free Batch Demo
Have questions on this course?
Connect with our academic team in Hyderabad to review the curriculum and reserve your seat.
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