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14 weeks · Beginner

Game Design & Development

Design, build and publish your own 2D and 3D games with Unity.

Course Overview

A 14-week track covering game design theory, 2D/3D physics, particle effects, gameplay scripting, enemy AI, and mobile publishing on Google Play Store.

ModeHyderabad Lab & Live Online
BatchesWeekend & Evening
CertificateVerified on Capstone

Curriculum & Modules

4 Detailed Modules
1Game Mechanics & Prototyping
  • Core game loops & mechanics
  • Level design & player engagement
  • Unity 2D tilemaps & sprite animations
  • Rigidbody physics & controller scripting
23D Environments & Gameplay
  • 3D physics, colliders & raycasting
  • Enemy AI & state machines
  • Lighting, shaders & particle VFX
  • Game audio & sound effects integration
3Game Systems & User Interfaces
  • UI heads-up displays (HUD)
  • Inventory & scoring systems
  • Save/load game state persistence
  • Input management for mobile & keyboard
4Publishing & Game Jam Capstone
  • Optimisation & frame rate profiling
  • Publishing to Google Play Store & itch.io
  • Game Jam project delivery
  • Portfolio showcase creation

Portfolio Projects You Will Build

Project 1

2D Action Platformer Game

GitHub Repository & Live Deployment Ready
Project 2

3D Endless Runner with Dynamic Obstacles

GitHub Repository & Live Deployment Ready
Project 3

Game Jam Entry Project

GitHub Repository & Live Deployment Ready
Project 4

Published Mobile Game on Play Store (Capstone)

GitHub Repository & Live Deployment Ready
Tools & Tech Stack
UnityC#AsepriteAudacityitch.ioGoogle Play ConsoleFigma
Target Job Roles
  • Junior Game Developer
  • Unity Gameplay Programmer
  • Indie Game Designer
  • Mobile Game Studio Associate
Free Batch Demo

Have questions on this course?

Connect with our academic team in Hyderabad to review the curriculum and reserve your seat.

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