12 weeks · Intermediate
AR/VR & Spatial Computing
Build immersive experiences for the next era of spatial computing.
Course Overview
A 12-week hands-on track covering AR and VR development using Unity, C#, and WebXR. Build interactive mobile AR apps and 3D VR simulation environments for Meta Quest.
ModeHyderabad Lab & Live Online
BatchesWeekend & Evening
CertificateVerified on Capstone
Curriculum & Modules
4 Detailed Modules1Unity & C# Foundations
- Unity Editor & scene management
- C# scripting for spatial interactions
- 3D coordinate systems & physics
- Asset pipelines & Blender basics
2VR Development & Meta Quest
- XR Interaction Toolkit
- Controller tracking, locomotion & teleportation
- Spatial audio & haptic feedback
- VR performance optimization
3Mobile AR Development
- AR Foundation (ARCore & ARKit)
- Plane detection, surface tracking & anchors
- Image tracking & interactive overlays
- AR user interface design
4WebXR & Capstone Showcase
- Three.js & WebXR standards
- Deploying spatial web apps
- Sideloading on Meta Quest
- Full Interactive XR Capstone
Portfolio Projects You Will Build
Project 1
Interactive AR Furniture Placement App
GitHub Repository & Live Deployment Ready
Project 2
VR Safety Simulation Experience
GitHub Repository & Live Deployment Ready
Project 3
WebXR Interactive 3D Product Showcase
GitHub Repository & Live Deployment Ready
Project 4
Complete XR Capstone App
GitHub Repository & Live Deployment Ready
Tools & Tech Stack
UnityC#AR FoundationMeta Quest SDKThree.jsWebXRBlenderFigma
Target Job Roles
- AR/VR Developer
- Unity 3D Engineer
- Spatial Computing Specialist
- Interactive Experience Creator
Free Batch Demo
Have questions on this course?
Connect with our academic team in Hyderabad to review the curriculum and reserve your seat.
Book Free Counselling