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12 weeks · Intermediate

AR/VR & Spatial Computing

Build immersive experiences for the next era of spatial computing.

Course Overview

A 12-week hands-on track covering AR and VR development using Unity, C#, and WebXR. Build interactive mobile AR apps and 3D VR simulation environments for Meta Quest.

ModeHyderabad Lab & Live Online
BatchesWeekend & Evening
CertificateVerified on Capstone

Curriculum & Modules

4 Detailed Modules
1Unity & C# Foundations
  • Unity Editor & scene management
  • C# scripting for spatial interactions
  • 3D coordinate systems & physics
  • Asset pipelines & Blender basics
2VR Development & Meta Quest
  • XR Interaction Toolkit
  • Controller tracking, locomotion & teleportation
  • Spatial audio & haptic feedback
  • VR performance optimization
3Mobile AR Development
  • AR Foundation (ARCore & ARKit)
  • Plane detection, surface tracking & anchors
  • Image tracking & interactive overlays
  • AR user interface design
4WebXR & Capstone Showcase
  • Three.js & WebXR standards
  • Deploying spatial web apps
  • Sideloading on Meta Quest
  • Full Interactive XR Capstone

Portfolio Projects You Will Build

Project 1

Interactive AR Furniture Placement App

GitHub Repository & Live Deployment Ready
Project 2

VR Safety Simulation Experience

GitHub Repository & Live Deployment Ready
Project 3

WebXR Interactive 3D Product Showcase

GitHub Repository & Live Deployment Ready
Project 4

Complete XR Capstone App

GitHub Repository & Live Deployment Ready
Tools & Tech Stack
UnityC#AR FoundationMeta Quest SDKThree.jsWebXRBlenderFigma
Target Job Roles
  • AR/VR Developer
  • Unity 3D Engineer
  • Spatial Computing Specialist
  • Interactive Experience Creator
Free Batch Demo

Have questions on this course?

Connect with our academic team in Hyderabad to review the curriculum and reserve your seat.

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